Large City: Lovaton Citidel

Lovaton Citidel

Lovaton Citidel
Example Sylvin architecture.
StateSylvan
ProvenceQueoulnia Kingdom
Sub ProvenceMaplebeach Dutchy
RegionMu̹yà Edæ Holt
Founded1200
Community LeaderLord Có̄̄bó̄̌ Ré̄shī 'Jasmin Munch' Cú̄̌ Vúnvē Séch Allen
Area62 km2 (24 mi2)
Average Yearly Temp18°C (64°F)
Average Elevation3854 m (12644 ft)
Average Yearly Precipitation165 cm/y (64 in/y)
Population14915
Population Density240 people per km2 (621 people per mi2)
Town AuraEnchantment
Naming
Native nameLovaton Citidel
Pronunciation/lovaton/
Direct Translation[Translation Unavailable]
Translation[Not Yet Translated]

Lovaton Citidel (/lovaton/ [Translation Unavailable]) is a subtropical Large City located in Maplebeach Dutchy, Queoulnia Kingdom, within the Sylvan.

The name Lovaton Citidel is derived from the Sylvin language, as Lovaton Citidel was founded by Zlèsêl Aitchison, who was culturaly Sylvin.

Climate

Lovaton Citidel has a yearly average temperature of 18°C (64°F), with its average temperature during the summer being a warm 27°C (80°F) and its average temperature during the winter being a cold 10°C (50°F). Lovaton Citidel receives an average of 165 cm/y (64 in/y) of precipitation, most of which comes in the form of rain during the fall. Lovaton Citidel covers an area of nearly 62 km2 (24 mi2), and an average elevation of 3854 m (12644 ft) above sea level.

Overview

Lovaton Citidel was founded durring the early 13th century in winter of the year 1200, by Zlèsêl Aitchison. The establishment of Lovaton Citidel was plagued by a lack of willing colonists. After attempts to pay people to resettle failed Zlèsêl Aitchison struck deals with nearby nations and communities to establish Lovaton Citidel as a prison colony.

Lovaton Citidel was built using the conventions of Sylvin durring the early 13th century. Naturaly, all settlmentss have their own look to them, and Lovaton Citidel is no diffrent. The city's buildings feature delicute timber framework hidden behind layer upon layer of finly ground plaster bleached to an almost glossy white sheen, with green clay tiled roofs and decorative brass-leafed trim. Even the smallest, poorest looking structures appear to be expencive thanks to the extreem elegence of the organic shapes and paterns going into their lofty, spire-y, vagly gothic designs. The more well off folks live in identicle homes, save for even shiner trim and a more whimsical appearance to their structures flowing forms.

Lovaton Citidel is buildings are arranged arrounded highly ordered system of spacious paverstone streets which form octogonal paterns, allowing the incides of the octagons to be common grounds for the buildings on the edges, be it for parkland, yardspace, plazas, or markets. The city is defended by arcane means. It's hard to spot at first, but there's a tell tell shimmer in the air arround Lovaton Citidel, and you can spot the ocasional warding glyph carved into a rock or tree all arround town. These mystical defences are ancient, unknowable, and unassailable by current means... Assuming everything is in working order. Otherwise, the wards are little more than a deathtrap. The city's Relic of the World That Was are visibly old, but also obviously well maintained. Its likly the local malishia or garrison are tasked with routine mantance of the city's defences.

Lovaton Citidel has the unmistakable air of a city on its last legs. Everything is a bit slipshod and ramshackle. Everyone is at work, or drinking. No one has anything in their eyes other than fear and despair. Whatever industry once fueled Lovaton Citidel ’s existence has dried up and the city is drifting down the stream of history as it dries up. On top of this is an unmistakable feeling that Lovaton Citidel is in this condition because there is something terribly wrong with the city. Maybe it’s the way fog blankets the ground, but only in the connors of places. Maybe it’s the vermin scuttling between shadows in the corner of your eyes. Perhaps it’s the overcast sky which seemed to creep out of nowhere, or the distant howling of wolves. Maybe it’s all of those things together, or perhaps it's the way these elements combine which makes you worry someone might stab you in a dark ally for your boots. It’s not filthy, or dark, but the smiles seem strained, the locals seem to glare daggers in eachothers backs a little too much, and everyone is armed at all times. You may want to keep an eye on your valuables, and make sure you don’t wind up in any position of power. Regardless, you do not feel it would be wise to remain in Lovaton Citidel long.

Civic Infrastructure

Lovaton Citidel has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Lovaton Citidel has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Lovaton Citidel. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Lovaton Citidel's parks.

Lovaton Citidel has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Lovaton Citidel.

Lovaton Citidel has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Lovaton Citidel has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Lovaton Citidel has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Lovaton Citidel has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Lovaton Citidel has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Lovaton Citidel has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Lovaton Citidel has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Lovaton Citidel's public wards, blessings, and other arcane systems.

Lovaton Citidel has an Theological Academy which trains clergy in various arcane and theological topics required for their occupations.

Lovaton Citidel possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Lovaton Citidel's grid is powered by hydrogalvanic generators.

Lovaton Citidel possesses an older civil lighting system consisting of street lamps. In spite of the Galvanic Grid, these lights continue to use their old fule sources to provide nighttime illumination to all city streets.

Lovaton Citidel has a first rate hospital which caters to anyone in need of long term medical care.

Lovaton Citidel has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Lovaton Citidel's natural decorations nor waterways.

Lovaton Citidel has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Lovaton Citidel has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Lovaton Citidel has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Lovaton Citidel is led by one or more incompetents. While they must have been very good at something to have acquired the position, they are fundamentally incapable of leading. Uncontrolled passions or lusts, commitment to a hopelessly impractical ideal, pigheaded obstinacy in the face of failure, a total lack of charisma or interpersonal skills, or profound laziness might all unfit them for their post.

Lovaton Citidel's town hall was built using a different architectural style from the rest of the town. The style used is characterized by vertical proportions, pointed arches, external buttressing, and asymmetry in the general shape of its buildings. The decorative features of the style were key, consisting of large arched windows, pointed arches, vaulted ceilings, flying buttresses, and sculptures integrated into the structure itself. Occasionally, for very important buildings, an array of sculptures or one colossal sculpture might replace the entirety of the entrance to said building.

In Lovaton Citidel there are unidentifiable people in the fog, but it seems to be okay.

The Bacallia near Lovaton Citidel are known to be almost tame, such that they can be put to domestic use.

Lovaton Citidel's citizens partake in a curious ritual relating to their local kami. It takes place in winter and involves consuming a local narcotic to channel Elven High Magic energies of tier 3 via throat chanting.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 30
  • Farmers: 40
  • Farm Laborer: 78
  • Hunters: 45
  • Milk Maids: 41
  • Ranchers: 19
  • Ranch Hands: 38
  • Shepherds: 42
    • Farmland: 59958 m2
    • Cattle and Similar Creatures: 3728
    • Poultry: 44745
    • Swine: 2983
    • Sheep: 149
    • Goats: 29
    • Horses, Mounts, and Beasts of Burden: 1491

Craftsmen

  • Arms and Toolmakers: 31
  • Blacksmiths: 33
  • Bookbinders: 19
  • Buckle-makers: 20
  • Cabinetmakers: 32
  • Candlemakers: 53
  • Carpenters: 48
  • Clothmakers: 42
  • Coach and Harness Makers: 16
  • Coopers: 37
  • Copper, Brass, Tin, Zinc, and Lead Workers: 20
  • Copyists: 14
  • Cutlers: 12
  • Fabricworkers: 32
  • Farrier: 80
  • Furriers: 9
  • Glassworkers: 53
  • Gunsmiths: 30
  • Harness-Makers: 14
  • Hatters: 28
  • Hosiery Workers: 10
  • Jewelers: 17
  • Leatherwrights: 34
  • Locksmiths: 15
  • Matchstick makers: 22
  • Musical Instrument Makers: 22
  • Painters, Structures and Fixtures: 19
  • Paper Workers: 21
  • Plasterers: 19
  • Pursemakers: 25
  • Roofers: 16
  • Ropemakers: 14
  • Rugmakers: 14
  • Saddlers: 26
  • Scabbardmakers: 30
  • Scalemakers: 15
  • Scientific, Surgical, and Optical Instrument Makers: 9
  • Sculptors, Structures and Fixtures: 14
  • Shoemakers: 14
  • Soap and Tallow Workers: 50
  • Tailors: 90
  • Tanners: 18
  • Upholsterers: 21
  • Watchmakers: 20
  • Weavers: 43
  • Whitesmiths: 11

Merchants

  • Adventuring Goods Retellers: 10
  • Arcana Sellers: 10
  • Beer-Sellers: 20
  • Booksellers: 22
  • Butchers: 37
  • Chandlers: 41
  • Chicken Butchers: 39
  • Entrepreneurs: 15
  • Fine Clothiers: 38
  • Fishmongers: 36
  • Florists: 8
  • Potion Sellers: 24
  • Resellers: 64
  • Spice Merchants: 20
  • Wine-sellers: 30
  • Wheelwright: 25
  • Woodsellers: 14

Service workers

  • Bakers: 64
  • Barbers: 60
  • Coachmen: 21
  • Cooks: 57
  • Doctors: 32
  • Gamekeepers: 24
  • Grooms: 13
  • Hairdressers: 48
  • Healers: 42
  • Housekeepers: 39
  • Housemaids: 74
  • House Stewards: 41
  • Inns: 14
  • Laundry maids: 26
  • Maidservants: 48
  • Nursery Maids: 26
  • Pastrycooks: 53
  • Restaurateur: 62
  • Tavern Keepers: 55

Specialized Laborer

  • Ashworkers: 20
  • Bleachers: 13
  • Chemical Workers: 8
  • Coal Heavers: 27
  • In-Town Couriers: 33
  • Long Haul Couriers: 32
  • Dockyard Workers: 30
  • Gas Workers: 7
  • Hay Merchants: 12
  • Leech Collectors: 37
  • Millers: 31
  • Miners: 32
  • Oilmen and Polishers: 23
  • Postmen: 32
  • Pure Finder: 19
  • Skinners: 40
  • Sugar Refiners: 8
  • Tosher: 22
  • Warehousemen: 55
  • Watercarriers: 30
  • Watermen, Bargemen, etc.: 43

Skilled Laborers

  • Accountants: 19
  • Alchemist: 23
  • Clerk: 30
  • Dentists: 14
  • Educators: 38
  • Engineers: 21
  • Gardeners: 14
  • Mages: 11
  • Plumbers: 15
  • Pharmacist: 17
  • Professors: 6
  • Scientists: 11
  • Wizards: 6

Civil Servants

  • Adventurers: 14
  • Bankers: 21
  • Civil Clerks: 34
  • Civic Iudex: 16
  • Consultants: 9
  • Exorcist: 35
  • Fixers: 17
  • Kami Clerk: 27
  • Landlords: 28
  • Lawyers: 17
  • Legend Keepers: 26
  • Militia Officers: 165
  • Monks, Monastic: 40
  • Monks, Civic: 42
  • Historian, Oral: 35
  • Historian, Textual: 17
  • Policemen, Sheriffs, etc.: 35
  • Priests: 57
  • Rangers: 19
  • Rat Catchers: 22
  • Scholars: 24
  • Spiritualist: 28
  • Slayers: 8
  • Storytellers: 58
  • Military Officers: 59

Cottage Industries

  • Brewers: 43
  • Comfort Services: 57
  • Enchanters: 16
  • Herbalists: 16
  • Jaminators: 45
  • Needleworkers: 46
  • Potters: 24
  • Preserve Makers: 40
  • Quilters: 21
  • Seamsters: 82
  • Spinners: 49
  • Tinker: 16
  • Weaver: 35

Artists

  • Actors: 16
  • Architects: 5
  • Bards: 24
  • Costumers: 8
  • Dancers: 17
  • Drafters: 9
  • Engravers: 12
  • Fine Furniture Carpenters: 7
  • Glaziers: 15
  • Inlayers: 14
  • Musicians: 42
  • Painters, Art: 7
  • Playwrights: 16
  • Sculptors, Art: 13
  • Wood Carvers: 51
  • Writers: 49

Produce Industries

  • Butter Churners: 55
  • Canners: 39
  • Cheesmakers: 46
  • Ice Merchants: 6
  • Millers: 29
  • Picklers: 24
  • Smokers: 19
  • Stockmakers: 17
  • Tobacconists: 22
  • Tallowmakers: 33

5504 of Lovaton Citidel's population work within a Foundational Occupation.

8666 of Lovaton Citidel's population do not work in a formal occupation, but do contribute to the local economy. 745 (5%) are noncontributers.

Points of Interest

Lovaton Citidel is known for its unusual rock formations.

POI

History

In time immemorial, reportedly some time during the early 2nd century, Lovaton Citidel was attacked by a slaver gang capable of fielding large forces. The details of the conflict are hazy at best due to many conflicting accounts. What is known is Lovaton Citidel lost 257 people, 112 livestock, and 47 buildings. The conflict ended after roughly 70, when members of Lovaton Citidel's militia enacted an operation to train a specific irregulars group for an upcoming operation. The operation was complicated by an outbreak of plague which struck the ranks, killing many and laying low many more. The conflict ended with pitched battle between both forces, which ended in a stalemate for Lovaton Citidel's forces. The war is remembered in legend by Lovaton Citidel's bards, historians, and legend keepers.

History